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PostSubject: [IM]Sai   Sat Oct 27, 2012 11:10 am

Name: Sai
Alias: Root member
Role: Nuker

Damage: 39-44
Range: melee
Armor: 2
Move speed: 300

Str: 18 +2
Agi: 20 +1.8
Int: 24 +2.7

Ink Clone
Clone deals no damage, takes 200% damage, lasts 10 seconds. Sai becomes invisible for 5 seconds. If he attacks during invisibility then it breaks, but if he casts spells he remains invisible. After making the clone Sai gets a new button/spell called "Release".

Mana cost: 75/95/115/135
Cooldown: 45/40/35/30
Required level: 1/3/5/7
Activation: If enemies kill the clone or duration ends or Sai use "Release" then the clone punctures and marks all nearby(200) enemies with ink for 5 seconds.
Level 1: marked enemies spell resistance is decreased by 13%
Level 2: 22%
Level 3: 31%
Level 4: 40%

Ink Snakes
Sai draws snakes which will hold his enemies.

Mana cost: 60/80/100/120
Cooldown: 24/21/18/15
Range: 600
Required level: 1/3/5/7
Activation: Sai draws 1/2/3/4 snakes. Snakes move at 500 ms to catch the enemies. 1 snake will hold the target enemy, the others will hold random enemies.
Level 1: Each snake holds an enemy and deals 50 dmg per second for 1.5 seconds
Level 2: 50 dmg for 2 secs
Level 3: 50 dmg for 2.5 secs
Level 4: 50 dmg for 3 secs

Ink Lions
Sai draws lions to attack his enemies.

Mana cost: 90/110/130/140
Cooldown: 33/28/23/18
Range: 600
Required level: 1/3/5/7
Activation: Ink lions will running on the target area and damage enemies (similar to original WC3 Stampede spell) in a 400 range wide and 400 range long area (400X400 square, so if don't move can't all of them dmg u) for 3 seconds, in every 1 second there are 4-5 lions. If a lion dmg an enemy then it vanishes (so can't all of them dmg the same target).
Level 1: Each lion makes 30 dmg and slows movespeed by 3% (which is stackable)
Level 2: 40 dmg +4% slow
Level 3: 50 dmg +5% slow
Level 4: 60 dmg +6% slow

Ink Tiger Seal
Flavor text: Sai seals an enemy hero with a tiger.

Mana cost: 160/210/260
Cooldown: 100/85/70
Range: 600
Required level: 6/11/16
Activation: Sai is drawing a tiger for 2 seconds (2 sec casting time), with each 0.5 second gets 1 charge (so a max of 4 charges). Targeted enemy hero will be attacked by the tiger after charging.
Level 1: Each charge has 50 dmg and 0.5 second silence
Level 2: 75 dmg +0.75 silence
Level 3: 100 dmg +1 silence

Sai can stop charing any time (like Ezalor's or whoisthatguy's first spell in Dota).
If enemy or Sai stops charging, then the tiger will have the accumulated charges and attack the enemy.
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