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 [NWU] 1.3.6

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muzk
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PostSubject: [NWU] 1.3.6   Mon Oct 10, 2011 6:18 am

LINK: Naruto Wars Unlimited 1.3.6

Nwu 1.3.6 Changelog

Bugs
- All damage return abilities (Onoki's and Kaguya) return damage as Pure damage.
- Fixed abilities damage issues.
- Fixed Onoki's Stalagite armor bug.
- Fixed Onoki's Ultimate damage bug.
- Fixed Mizukage magic reduction issue.
- Fixed the bug with Karites Touch that allows players to cast it many times from different levels of this item.
- Fixed Temari's Fusajin no Jutsu damage.
- Fixed Danzo's Cruel Wind attack bonus.
- Fixed Kimimaro's Tessenka no Mai chance.

Balance
- Increased Mizukage's Yokai no jutsu from 100/150/200/250 to 130/180/230/280
- Increased Mizukage's Lava Globs range from 450 to 700 all levels.
- Increased Mizukage's Lava Globs cooldown from 7/6/5/4 to 8/7/6/5 seconds.
- Increased Mizukage's Lava Globs damage from 70/80/90/100% to 100/120/140/160% Mei's inteligence.
- Increased Tenten's Deadly Accuracy duration from 1/2/3/4 seconds to 4 seconds all levels.
- Increased Onoki's Turn to Dust damage reduction from 11/14/17/21% to 15/20/25/30%.
- Increased Onoki's Turn tp Dust AOE from 300 to 350 all levels.
- Increased Onoki's Ultimate damage factor from 4/5/6% to 5/6/7%. Enemies with fewer than 10% of their maximum health will die instantly.
- Now Raikage's Lariat only affects heroes units.
- Now Kankuro's Kugusta No Jutsu only gives HP bonus to his puppets.

Single Player
You can access to this mode playing alone in one of both teams.
-> ESC to refill your unit.
-> -lvlup to gain a level.
-> -dummy to create a random enemy hero at the center of the map. Owner if this hero is random too.
-> -spawn to spawn creeps in the available lanes.
-> -test to create all nwu heroes at mid lane. You can use them all. Also you can see the damage dealt in game.
Green & Red: Ps

Previus Changes
Quote :

=== NWU 1.3.6 Beta ===
- Reworked Damage System Engine.
- Removed game sky.
- Added "Block!" text to the anti bd system.
- Added -dummy and -spawn commands for single player. -dummy creates a hero in center and -spawn spawns creeps in the diferents

lanes. Also, you can press ESC to refill hp, mana and cooldowns.
- Changed Sakura's Passive damage type to Physical (it was spell type damage).
- Increased Kankuro model size in 10%.
- Fixed Shodaime needles bug.
- Removed Lee' Omote invulnerability. Now he is inmune during the movement.
- Fixed magic reduction bugs. Remember that you can type -mr to see how many magic reduction has your hero.

=== NWU 1.3.6 Beta a ===
- Fixed Onoki's Stalagmite amor bug; now it gives armor.
- Fixed top cavern teleport location.
- Fixed several spell damage bugs.
- Fixed Danzo tooltip and Cruel wind units requeriment (now is 30)
- Increased Solar Blade aoe from 500 to 650.

Greetingz,
muZk

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Last edited by muzk on Mon Oct 10, 2011 8:00 am; edited 1 time in total
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muzk
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PostSubject: Re: [NWU] 1.3.6   Mon Oct 10, 2011 6:30 am

Can someone check HCL?
I don't remember what I put: -arpm or -sdpm

EDIT
Remember post bugs here:
http://n-w-u.do-forum.com/t654-nwu-136-beta-bugs

or send me them to:
muzk.games@hotmail.com

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Kuro
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PostSubject: Re: [NWU] 1.3.6   Mon Oct 10, 2011 4:27 pm

I'll check.

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ArOunDThaWOrLD
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PostSubject: Re: [NWU] 1.3.6   Mon Oct 17, 2011 10:12 pm

By the way I know it has been discussed already, but I have some friends who play on Mac and they can't play NWU anymore so I was wondering if you guys were trying to find a solution to it. Thanks in advance!
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muzk
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PostSubject: Re: [NWU] 1.3.6   Tue Oct 18, 2011 5:47 am

I'l try Wink

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ArOunDThaWOrLD
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PostSubject: Re: [NWU] 1.3.6   Tue Oct 18, 2011 5:19 pm

Thanks and good luck Muzk I know people who will be very happy if you fix that problem. Smile
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EchoingVoid
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PostSubject: Re: [NWU] 1.3.6   Tue Oct 18, 2011 9:01 pm

has been unplayable for Mac users since 1.3 lol.

IIRC map protection was changed once already
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muzk
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PostSubject: Re: [NWU] 1.3.6   Wed Oct 19, 2011 3:56 pm

I changed something that could crash Mac users. I dont know someone with Mac & WarIII to test.
Let's see in the following version.

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ArOunDThaWOrLD
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PostSubject: Re: [NWU] 1.3.6   Wed Oct 19, 2011 11:14 pm

I just tried hosting a game with my bot so that I could test if my friend could join with Mac and he can. The only problem I noticed on my bot log is that Mac users don't seem to load the map and get disconnected. Would this mean the problem is loading?
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PostSubject: Re: [NWU] 1.3.6   Sat Oct 22, 2011 1:56 am

Around a year ago Warcraft III stopped supporting Mac PC's. Meaning newer warcraft III patches and versions can/will cause error for mac users. If you dig around the War3 news/posts it should say somewhere.

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ArOunDThaWOrLD
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PostSubject: Re: [NWU] 1.3.6   Sat Oct 22, 2011 2:50 pm

Kuro wrote:
Around a year ago Warcraft III stopped supporting Mac PC's. Meaning newer warcraft III patches and versions can/will cause error for mac users. If you dig around the War3 news/posts it should say somewhere.

But my friends still can play recent maps like DotA so I was wondering if it's only the map causing the problem Question.
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muzk
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PostSubject: Re: [NWU] 1.3.6   Sat Oct 22, 2011 5:12 pm

I've reading about it, and it happens because ICONS format. I changed the configuration of all custom icons, so Mac's may work in next version.

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ArOunDThaWOrLD
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PostSubject: Re: [NWU] 1.3.6   Wed Oct 26, 2011 6:03 pm

Alright I'll give you an update on that when the next version is uploaded.
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PostSubject: Re: [NWU] 1.3.6   Wed Oct 26, 2011 7:45 pm

w00t maybe i can finally stay on the os x side of my macbook instead of having to duel boot to windows each time Smile
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